Game Shield

SDK-driven DDoS and TCP CC mitigation that spreads game traffic across protection nodes by dynamic scheduling.

Provider
alibabacloud
Category
Security
Properties · 2 set by this component
propertytypevaluesrequiredkind defaultthis component
adaptiveThresholdsboolean—no—inherited
alwaysOnboolean—no—inherited
emptyConnectionInterception · component propertyboolean—notrueinherited
managedboolean—nofalse▸ true
protectedResourceCountinteger—no—inherited
scopeenumnetwork | application | bothno—▸ network
sdkRequired · component propertyboolean—notrueinherited
telemetryboolean—no—inherited
udpBlock · component propertyboolean—no—inherited
Rules that apply · 0

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No rule reads this kind yet. That is a gap, not a guarantee.
Use it in a design
nodes:
  - { id: "game-shield", component: "alibaba-game-shield" }
Other DDoS protection plan products · 10
Source
# yaml-language-server: $schema=../../schema/component.schema.json
# Game Shield: DDoS and CC mitigation built for game traffic. The GameShield documentation describes a
# customisable network security solution for the game industry that defends against TCP CC attacks and
# Tb-level DDoS attacks, integrates an SDK into the client so genuine users can be separated from
# attackers by dynamic scheduling, spreads attacks across nodes deployed over the entire network so
# they are not concentrated on a single point, has game security gateways that automatically intercept
# empty and slow TCP connection requests, and offers an ISP-level UDP block service on single-ISP-line
# protection nodes.
schemaVersion: "1"
type: "component"
id: "alibaba-game-shield"
kind: "ddos-protection"
provider: "alibabacloud"
docs: "https://www.alibabacloud.com/product/gameshield"
defaults:
  managed: true
  scope: "network"
properties:
  sdkRequired:
    type: "boolean"
    default: true
  emptyConnectionInterception:
    type: "boolean"
    default: true
  udpBlock:
    type: "boolean"

The same page as markdown, for an agent: /catalogue/components/alibaba-game-shield.md